How To Use Witcher 3 Script Merger
How To Use Witcher 3 Script Merger Average ratng: 4,0/5 834 votes


Witcher 3 Script Extender
Download the Script Merger; Run the Script Merger Running the Script Manager; Select your Witcher 3 directory by clicking on “” Selecting Witcher 3 directory; Now click on refresh in Conflicts and it will tell you the conflicts in the mods. Clicking on Refresh; Now select the Mods and Click on Merge Selected Script Clicking on Merge Selected Script. Where script merger says: Bsrc line you have to select that line and tell the script merger to pick A(vanilla) or C(slots slots slots mod) file. Where script merger says:?Merge conflict select that line and solve it telling script merger to pick C(slots slots slots mod) This should do for the 3 conflicts.
Witcher 3 Mod Priority
topeira
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How does "script merger" work?
pardon my noobish question about script merger but im not sure how it works:
lets say i have 2 mods - i will call them 'mod A' and 'mod B' and i activate them using NMM and them use script merger to merge the two.
1) after i merge them, do i get a third mod folder called 'mod A+B'?
2) if i wish to edit these mods that i merged do i edit the files in 'mod A' and 'mod B' or do i edit the folder 'mod A+B'? also how do i know what files to look for in whatever folder i need to be looking for it?...
3) if indeed the script merger creates a third folder with mods A and B combined, than what happens to mods A and B? do their folders or mods get ignored? should i use NMM and disable mod A and mod B because the game is running the mods from 'mod A+B'?
thanks for any help
pardon my noobish question about script merger but im not sure how it works:
lets say i have 2 mods - i will call them 'mod A' and 'mod B' and i activate them using NMM and them use script merger to merge the two.
1) after i merge them, do i get a third mod folder called 'mod A+B'?
2) if i wish to edit these mods that i merged do i edit the files in 'mod A' and 'mod B' or do i edit the folder 'mod A+B'? also how do i know what files to look for in whatever folder i need to be looking for it?...
3) if indeed the script merger creates a third folder with mods A and B combined, than what happens to mods A and B? do their folders or mods get ignored? should i use NMM and disable mod A and mod B because the game is running the mods from 'mod A+B'?
thanks for any help
The Witcher 3 Script Merger
- - Unification Patch
- - The Witcher 3 ModKit
- - Merged Free DLC
- #Fixes/Patches
- - Nitpicker's Patch
- - All NPC Scabbards
- - Fix for Avalach Lab Music
- - Slower Gametime
- - Alternate Lighsources Interaction
- - All Quest Objectives On Map - Download the Full main file and Install it.
- - Colored Map Markers - Download the All Quest Objectives Compatible file and install it.
- - Live Bestiary
- - Immersive Cam
- - Friendly Meditation
- - Ghost Mode
- - Thoughtful Roach
- - Complete Animations
- - Brutal Face Update
- - Geralt Cinematic Hair
- - Killing Monsters Armour
- - El's Custom Complexions
- - Ciri Mods Pack
- - Triss Witcher 2
- - Clean Skin for Margaritta
- - Monsters Recolored
- #Visual Overhauls
- - Real Witcher Eyes
- - Witcher's Knife
- - Autumn Flora Enhancement
- - Better Oaks
- - Next Gen Hay Stacks
- - Lamp on Player's boat
- - Improved Particles System
- - E3 Quen